Vladislav Pomogaev

Engineering Physics Graduate

Tag: c++

  • Admiral Trackbar, winner of the Star Wars autonomous robot challenge!

    Admiral Trackbar is an autonomous robot that navigates using 3D printed treads, avoids detection by detecting infrared signals, and rescues Ewoks through servo powered arms. It was build by a team of four (Chuan Du, Forbes Choy, Vladimir Novakovic, and myself) as part of the course: ENPH 253, Introduction to Instrument Design. The objective of […]

  • IR Sensor Array

    In order to detect objects for the Engineering Physics robot competition, my team and I set out to create a new sensor array. The array circuit consists of the ADS7828 ADC (courtesy of Texas Instruments), eight IR LEDs and photo-transistors, and accompanying circuitry. The entire sensor array connects to an I2C bus through two parallel […]

  • Rocket Control Board

    This is the Draco control board, a rocket guidance/steering system that can be used to stabilize as well as record and transmit the flight data of model rockets. I developed this board for my own personal use for in model rocketry, but wasn’t too sure as to the rocket I would use for it, so […]

  • 2D Game Engine in C++

    At the start of 2017 I really wanted to make my own 2D strategy game, similar to “FTL” and other indie games. I started by getting to know the SDL (Simple Directmedia Layer) library in C++ by using it in a variety of test projects, before eventually deciding that I wanted to make a simple […]