Vladislav Pomogaev

Engineering Physics Graduate

Tag: engine

  • 2D Game Engine in C++

    At the start of 2017 I really wanted to make my own 2D strategy game, similar to “FTL” and other indie games. I started by getting to know the SDL (Simple Directmedia Layer) library in C++ by using it in a variety of test projects, before eventually deciding that I wanted to make a simple […]